cAudio
2.3.0
3d Audio Engine
cAudio
Headers
cOpenALDeviceContext.h
1
// Copyright (c) 2008-2011 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones, Murat (wolfmanfx) Sari
2
// This file is part of the "cAudio Engine"
3
// For conditions of distribution and use, see copyright notice in cAudio.h
4
5
#pragma once
6
7
#include "IAudioDeviceContext.h"
8
#include "cMemoryOverride.h"
9
#include "cMutex.h"
10
#include "cAudioEffects.h"
11
12
#include "cOpenALUtil.h"
13
14
namespace
cAudio
15
{
16
class
cOpenALDeviceContext
:
public
IAudioDeviceContext
,
public
cMemoryOverride
17
{
18
public
:
19
cOpenALDeviceContext
(
IAudioManager
* audioManager);
20
virtual
~
cOpenALDeviceContext
();
21
virtual
bool
initialize(
const
char
* deviceName,
int
outputFrequency,
int
eaxEffectSlots);
22
virtual
void
shutDown();
23
virtual
void
update();
24
virtual
IAudioManager
* getAudioManager()
const
;
25
virtual
IAudioEffects* getEffects()
const
;
26
ALCcontext* getOpenALContext()
const
;
27
28
private
:
29
31
bool
checkError();
32
34
cAudioMutex
Mutex;
35
37
ALCcontext* Context;
38
40
ALCdevice* Device;
41
42
IAudioManager
* AudioManager;
43
44
bool
Initialized;
45
47
bool
EFXSupported;
48
49
#if CAUDIO_EFX_ENABLED == 1
50
cAudioEffects initEffects;
52
#endif
53
};
54
}
cAudio::cOpenALDeviceContext
Definition:
cOpenALDeviceContext.h:17
cAudio::cMemoryOverride
Overrides the memory allocations for classes derived from it and makes them use the cAudio memory sys...
Definition:
cMemoryOverride.h:14
cAudio
Main namespace for the entire cAudio library.
Definition:
cAudioCapture.h:16
cAudio::cAudioMutex
Definition:
cMutex.h:39
cAudio::IAudioManager
Interface for the playback capabilities of cAudio.
Definition:
IAudioManager.h:25
cAudio::IAudioDeviceContext
Definition:
IAudioDeviceContext.h:13
Generated on Sat Aug 1 2020 00:00:00 for cAudio by
1.8.18