cAudio
2.3.0
3d Audio Engine
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Interface for creating data sources for use with the engine. More...
#include <IDataSourceFactory.h>
Public Member Functions | |
virtual IDataSource * | CreateDataSource (const char *filename, bool streamingRequested)=0 |
Creates a data source instance for use with the engine. More... | |
Interface for creating data sources for use with the engine.
Definition at line 12 of file IDataSourceFactory.h.
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pure virtual |
Creates a data source instance for use with the engine.
filename | Filename of the file to get a stream for. |
streamingRequested | True if the user requested streaming capabilities from the data source. |