OpenSceneGraph 3.6.5
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#include <osg/Vec3f>
Go to the source code of this file.
Classes | |
class | osg::Vec4f |
General purpose float quad. More... | |
Namespaces | |
namespace | osg |
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. | |
Macros | |
#define | OSG_VEC4F 1 |
Functions | |
Vec4f::value_type | osg::operator* (const Vec3f &lhs, const Vec4f &rhs) |
Compute the dot product of a (Vec3,1.0) and a Vec4f. | |
Vec4f::value_type | osg::operator* (const Vec4f &lhs, const Vec3f &rhs) |
Compute the dot product of a Vec4f and a (Vec3,1.0). | |
Vec4f | osg::componentMultiply (const Vec4f &lhs, const Vec4f &rhs) |
multiply by vector components. | |
Vec4f | osg::componentDivide (const Vec4f &lhs, const Vec4f &rhs) |
divide rhs components by rhs vector components. | |
#define OSG_VEC4F 1 |
![]() | Generated at Wed Jul 19 2023 00:00:00 for the OpenSceneGraph by doxygen 1.9.7. |