liblcf
rpg_start.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) 2021 liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 // Headers
13 #include "lcf/rpg/start.h"
14 
15 namespace lcf {
16 namespace rpg {
17 
18 std::ostream& operator<<(std::ostream& os, const Start& obj) {
19  os << "Start{";
20  os << "party_map_id="<< obj.party_map_id;
21  os << ", party_x="<< obj.party_x;
22  os << ", party_y="<< obj.party_y;
23  os << ", boat_map_id="<< obj.boat_map_id;
24  os << ", boat_x="<< obj.boat_x;
25  os << ", boat_y="<< obj.boat_y;
26  os << ", ship_map_id="<< obj.ship_map_id;
27  os << ", ship_x="<< obj.ship_x;
28  os << ", ship_y="<< obj.ship_y;
29  os << ", airship_map_id="<< obj.airship_map_id;
30  os << ", airship_x="<< obj.airship_x;
31  os << ", airship_y="<< obj.airship_y;
32  os << "}";
33  return os;
34 }
35 
36 } // namespace rpg
37 } // namespace lcf
std::ostream & operator<<(std::ostream &os, const Actor &obj)
Definition: rpg_actor.cpp:18
Definition: dbarray.cpp:13