13#include "lcf/ldb/reader.h"
14#include "lcf/ldb/chunks.h"
24 &rpg::AnimationCellData::valid,
25 LDB_Reader::ChunkAnimationCellData::valid,
31 &rpg::AnimationCellData::cell_id,
32 LDB_Reader::ChunkAnimationCellData::cell_id,
38 &rpg::AnimationCellData::x,
39 LDB_Reader::ChunkAnimationCellData::x,
45 &rpg::AnimationCellData::y,
46 LDB_Reader::ChunkAnimationCellData::y,
52 &rpg::AnimationCellData::zoom,
53 LDB_Reader::ChunkAnimationCellData::zoom,
59 &rpg::AnimationCellData::tone_red,
60 LDB_Reader::ChunkAnimationCellData::tone_red,
66 &rpg::AnimationCellData::tone_green,
67 LDB_Reader::ChunkAnimationCellData::tone_green,
73 &rpg::AnimationCellData::tone_blue,
74 LDB_Reader::ChunkAnimationCellData::tone_blue,
80 &rpg::AnimationCellData::tone_gray,
81 LDB_Reader::ChunkAnimationCellData::tone_gray,
87 &rpg::AnimationCellData::transparency,
88 LDB_Reader::ChunkAnimationCellData::transparency,
106 &static_transparency,