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SoVRMLIndexedLineSet.h
1/**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
5 *
6 * This library is free software; you can redistribute it and/or
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9 * See the file LICENSE.GPL at the root directory of this source
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23
24#ifndef COIN_SOVRMLINDEXEDLINESET_H
25#define COIN_SOVRMLINDEXEDLINESET_H
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/VRMLnodes/SoVRMLIndexedLine.h>
29
30#ifndef SO_END_LINE_INDEX // also defined in SoIndexedFaceSet.h
31#define SO_END_LINE_INDEX (-1)
32#endif // !SO_END_LINE_INDEX
33
34
35class COIN_DLL_API SoVRMLIndexedLineSet : public SoVRMLIndexedLine
36{
38 SO_NODE_HEADER(SoVRMLIndexedLineSet);
39
40public:
41 static void initClass(void);
43
44 virtual void GLRender(SoGLRenderAction * action);
45 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
46 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
47
48protected:
49 virtual ~SoVRMLIndexedLineSet();
50 virtual void generatePrimitives(SoAction * action);
51};
52
53#endif // ! COIN_SOVRMLINDEXEDLINESET_H
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
virtual void generatePrimitives(SoAction *action)=0
The SoVRMLIndexedLineSet class is used to represent a generic 3D line shape.
Definition: SoVRMLIndexedLineSet.h:36
The SoVRMLIndexedLine class is an abstract superclass for lines specified with indices.
Definition: SoVRMLIndexedLine.h:32
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: VertexLine.cpp:115
virtual void GLRender(SoGLRenderAction *action)
Definition: VertexLine.cpp:102

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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