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SbVec4f.h
1#ifndef COIN_SBVEC4F_H
2#define COIN_SBVEC4F_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Systems in Motion about acquiring
18 * a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <stdio.h>
28
29#include <Inventor/SbBasic.h>
30
31class SbVec4d;
32class SbVec3f;
33
34class COIN_DLL_API SbVec4f {
35public:
36 SbVec4f(void);
37 SbVec4f(const float v[4]);
38 SbVec4f(const float x, const float y, const float z, const float w);
39 explicit SbVec4f(const SbVec4d & v) { setValue(v); }
40 float dot(const SbVec4f& v) const;
41 SbBool equals(const SbVec4f& v, const float tolerance) const;
42 void getReal(SbVec3f& v) const;
43 const float * getValue(void) const;
44 void getValue(float & x, float & y, float & z, float & w) const;
45 float length(void) const;
46 float sqrLength(void) const;
47 void negate(void);
48 float normalize(void);
49 SbVec4f& setValue(const float v[4]);
50 SbVec4f& setValue(const float x, const float y, const float z,
51 const float w);
52 SbVec4f & setValue(const SbVec4d & v);
53 float& operator [](const int i);
54 const float& operator [](const int i) const;
55 SbVec4f& operator *=(const float d);
56 SbVec4f& operator /=(const float d);
57 SbVec4f& operator +=(const SbVec4f& u);
58 SbVec4f& operator -=(const SbVec4f& u);
59 SbVec4f operator-(void) const;
60 friend COIN_DLL_API SbVec4f operator *(const SbVec4f& v, const float d);
61 friend COIN_DLL_API SbVec4f operator *(const float d, const SbVec4f& v);
62 friend COIN_DLL_API SbVec4f operator /(const SbVec4f& v, const float d);
63 friend COIN_DLL_API SbVec4f operator +(const SbVec4f& v1, const SbVec4f& v2);
64 friend COIN_DLL_API SbVec4f operator -(const SbVec4f& v1, const SbVec4f& v2);
65 friend COIN_DLL_API int operator ==(const SbVec4f& v1, const SbVec4f& v2);
66 friend COIN_DLL_API int operator !=(const SbVec4f& v1, const SbVec4f& v2);
67
68 void print(FILE * fp) const;
69
70private: // protected
71 float vec[4];
72};
73
74COIN_DLL_API SbVec4f operator *(const SbVec4f& v, const float d);
75COIN_DLL_API SbVec4f operator *(const float d, const SbVec4f& v);
76COIN_DLL_API SbVec4f operator /(const SbVec4f& v, const float d);
77COIN_DLL_API SbVec4f operator +(const SbVec4f& v1, const SbVec4f& v2);
78COIN_DLL_API SbVec4f operator -(const SbVec4f& v1, const SbVec4f& v2);
79COIN_DLL_API int operator ==(const SbVec4f& v1, const SbVec4f& v2);
80COIN_DLL_API int operator !=(const SbVec4f& v1, const SbVec4f& v2);
81
82#endif // !COIN_SBVEC4F_H
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SbVec4d class is a 4 dimensional vector with double precision floating point coordinates.
Definition: SbVec4d.h:34
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition: SbVec4f.h:34
SbVec4f(const SbVec4d &v)
Definition: SbVec4f.h:39

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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