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SoVRMLNormal.h
1/**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
12 * For using Coin with software that can not be combined with the GNU
13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Systems in Motion about acquiring
15 * a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
18 *
19 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21 *
22\**************************************************************************/
23
24#ifndef COIN_SOVRMLNORMAL_H
25#define COIN_SOVRMLNORMAL_H
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoNode.h>
29#include <Inventor/fields/SoMFVec3f.h>
30
31class COIN_DLL_API SoVRMLNormal : public SoNode
32{
33 typedef SoNode inherited;
34 SO_NODE_HEADER(SoVRMLNormal);
35
36public:
37 static void initClass(void);
38 SoVRMLNormal(void);
39
41
42 virtual void doAction(SoAction * action);
43 virtual void GLRender(SoGLRenderAction * action);
44 virtual void callback(SoCallbackAction * action);
45 virtual void pick(SoPickAction * action);
46 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
47
48protected:
49 virtual ~SoVRMLNormal();
50
51}; // class SoVRMLNormal
52
53#endif // ! COIN_SOVRMLNORMAL_H
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoMFVec3f class is a container for SbVec3f vectors.
Definition: SoMFVec3f.h:31
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
The SoVRMLNormal class is used to bind normals to geometry.
Definition: SoVRMLNormal.h:32
SoMFVec3f vector
Definition: SoVRMLNormal.h:40

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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