liblcf
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ldb_terms.cpp
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1/* !!!! GENERATED FILE - DO NOT EDIT !!!!
2 * --------------------------------------
3 *
4 * This file is part of liblcf. Copyright (c) liblcf authors.
5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6 *
7 * liblcf is Free/Libre Open Source Software, released under the MIT License.
8 * For the full copyright and license information, please view the COPYING
9 * file that was distributed with this source code.
10 */
11
12// Headers
13#include "lcf/ldb/reader.h"
14#include "lcf/ldb/chunks.h"
15#include "reader_struct_impl.h"
16
17namespace lcf {
18
19// Read Terms.
20
21template <>
22char const* const Struct<rpg::Terms>::name = "Terms";
23static TypedField<rpg::Terms, DBString> static_encounter(
24 &rpg::Terms::encounter,
25 LDB_Reader::ChunkTerms::encounter,
26 "encounter",
27 1,
28 0
29);
30static TypedField<rpg::Terms, DBString> static_special_combat(
31 &rpg::Terms::special_combat,
32 LDB_Reader::ChunkTerms::special_combat,
33 "special_combat",
34 1,
35 0
36);
37static TypedField<rpg::Terms, DBString> static_escape_success(
38 &rpg::Terms::escape_success,
39 LDB_Reader::ChunkTerms::escape_success,
40 "escape_success",
41 1,
42 0
43);
44static TypedField<rpg::Terms, DBString> static_escape_failure(
45 &rpg::Terms::escape_failure,
46 LDB_Reader::ChunkTerms::escape_failure,
47 "escape_failure",
48 1,
49 0
50);
51static TypedField<rpg::Terms, DBString> static_victory(
52 &rpg::Terms::victory,
53 LDB_Reader::ChunkTerms::victory,
54 "victory",
55 1,
56 0
57);
58static TypedField<rpg::Terms, DBString> static_defeat(
59 &rpg::Terms::defeat,
60 LDB_Reader::ChunkTerms::defeat,
61 "defeat",
62 1,
63 0
64);
65static TypedField<rpg::Terms, DBString> static_exp_received(
66 &rpg::Terms::exp_received,
67 LDB_Reader::ChunkTerms::exp_received,
68 "exp_received",
69 1,
70 0
71);
72static TypedField<rpg::Terms, DBString> static_gold_recieved_a(
73 &rpg::Terms::gold_recieved_a,
74 LDB_Reader::ChunkTerms::gold_recieved_a,
75 "gold_recieved_a",
76 1,
77 0
78);
79static TypedField<rpg::Terms, DBString> static_gold_recieved_b(
80 &rpg::Terms::gold_recieved_b,
81 LDB_Reader::ChunkTerms::gold_recieved_b,
82 "gold_recieved_b",
83 1,
84 0
85);
86static TypedField<rpg::Terms, DBString> static_item_recieved(
87 &rpg::Terms::item_recieved,
88 LDB_Reader::ChunkTerms::item_recieved,
89 "item_recieved",
90 1,
91 0
92);
93static TypedField<rpg::Terms, DBString> static_attacking(
94 &rpg::Terms::attacking,
95 LDB_Reader::ChunkTerms::attacking,
96 "attacking",
97 1,
98 0
99);
100static TypedField<rpg::Terms, DBString> static_enemy_critical(
101 &rpg::Terms::enemy_critical,
102 LDB_Reader::ChunkTerms::enemy_critical,
103 "enemy_critical",
104 1,
105 0
106);
107static TypedField<rpg::Terms, DBString> static_actor_critical(
108 &rpg::Terms::actor_critical,
109 LDB_Reader::ChunkTerms::actor_critical,
110 "actor_critical",
111 1,
112 0
113);
114static TypedField<rpg::Terms, DBString> static_defending(
115 &rpg::Terms::defending,
116 LDB_Reader::ChunkTerms::defending,
117 "defending",
118 1,
119 0
120);
121static TypedField<rpg::Terms, DBString> static_observing(
122 &rpg::Terms::observing,
123 LDB_Reader::ChunkTerms::observing,
124 "observing",
125 1,
126 0
127);
128static TypedField<rpg::Terms, DBString> static_focus(
129 &rpg::Terms::focus,
130 LDB_Reader::ChunkTerms::focus,
131 "focus",
132 1,
133 0
134);
135static TypedField<rpg::Terms, DBString> static_autodestruction(
136 &rpg::Terms::autodestruction,
137 LDB_Reader::ChunkTerms::autodestruction,
138 "autodestruction",
139 1,
140 0
141);
142static TypedField<rpg::Terms, DBString> static_enemy_escape(
143 &rpg::Terms::enemy_escape,
144 LDB_Reader::ChunkTerms::enemy_escape,
145 "enemy_escape",
146 1,
147 0
148);
149static TypedField<rpg::Terms, DBString> static_enemy_transform(
150 &rpg::Terms::enemy_transform,
151 LDB_Reader::ChunkTerms::enemy_transform,
152 "enemy_transform",
153 1,
154 0
155);
156static TypedField<rpg::Terms, DBString> static_enemy_damaged(
157 &rpg::Terms::enemy_damaged,
158 LDB_Reader::ChunkTerms::enemy_damaged,
159 "enemy_damaged",
160 1,
161 0
162);
163static TypedField<rpg::Terms, DBString> static_enemy_undamaged(
164 &rpg::Terms::enemy_undamaged,
165 LDB_Reader::ChunkTerms::enemy_undamaged,
166 "enemy_undamaged",
167 1,
168 0
169);
170static TypedField<rpg::Terms, DBString> static_actor_damaged(
171 &rpg::Terms::actor_damaged,
172 LDB_Reader::ChunkTerms::actor_damaged,
173 "actor_damaged",
174 1,
175 0
176);
177static TypedField<rpg::Terms, DBString> static_actor_undamaged(
178 &rpg::Terms::actor_undamaged,
179 LDB_Reader::ChunkTerms::actor_undamaged,
180 "actor_undamaged",
181 1,
182 0
183);
184static TypedField<rpg::Terms, DBString> static_skill_failure_a(
185 &rpg::Terms::skill_failure_a,
186 LDB_Reader::ChunkTerms::skill_failure_a,
187 "skill_failure_a",
188 1,
189 0
190);
191static TypedField<rpg::Terms, DBString> static_skill_failure_b(
192 &rpg::Terms::skill_failure_b,
193 LDB_Reader::ChunkTerms::skill_failure_b,
194 "skill_failure_b",
195 1,
196 0
197);
198static TypedField<rpg::Terms, DBString> static_skill_failure_c(
199 &rpg::Terms::skill_failure_c,
200 LDB_Reader::ChunkTerms::skill_failure_c,
201 "skill_failure_c",
202 1,
203 0
204);
205static TypedField<rpg::Terms, DBString> static_dodge(
206 &rpg::Terms::dodge,
207 LDB_Reader::ChunkTerms::dodge,
208 "dodge",
209 1,
210 0
211);
212static TypedField<rpg::Terms, DBString> static_use_item(
213 &rpg::Terms::use_item,
214 LDB_Reader::ChunkTerms::use_item,
215 "use_item",
216 1,
217 0
218);
219static TypedField<rpg::Terms, DBString> static_hp_recovery(
220 &rpg::Terms::hp_recovery,
221 LDB_Reader::ChunkTerms::hp_recovery,
222 "hp_recovery",
223 1,
224 0
225);
226static TypedField<rpg::Terms, DBString> static_parameter_increase(
227 &rpg::Terms::parameter_increase,
228 LDB_Reader::ChunkTerms::parameter_increase,
229 "parameter_increase",
230 1,
231 0
232);
233static TypedField<rpg::Terms, DBString> static_parameter_decrease(
234 &rpg::Terms::parameter_decrease,
235 LDB_Reader::ChunkTerms::parameter_decrease,
236 "parameter_decrease",
237 1,
238 0
239);
240static TypedField<rpg::Terms, DBString> static_enemy_hp_absorbed(
241 &rpg::Terms::enemy_hp_absorbed,
242 LDB_Reader::ChunkTerms::enemy_hp_absorbed,
243 "enemy_hp_absorbed",
244 1,
245 0
246);
247static TypedField<rpg::Terms, DBString> static_actor_hp_absorbed(
248 &rpg::Terms::actor_hp_absorbed,
249 LDB_Reader::ChunkTerms::actor_hp_absorbed,
250 "actor_hp_absorbed",
251 1,
252 0
253);
254static TypedField<rpg::Terms, DBString> static_resistance_increase(
255 &rpg::Terms::resistance_increase,
256 LDB_Reader::ChunkTerms::resistance_increase,
257 "resistance_increase",
258 1,
259 0
260);
261static TypedField<rpg::Terms, DBString> static_resistance_decrease(
262 &rpg::Terms::resistance_decrease,
263 LDB_Reader::ChunkTerms::resistance_decrease,
264 "resistance_decrease",
265 1,
266 0
267);
268static TypedField<rpg::Terms, DBString> static_level_up(
269 &rpg::Terms::level_up,
270 LDB_Reader::ChunkTerms::level_up,
271 "level_up",
272 1,
273 0
274);
275static TypedField<rpg::Terms, DBString> static_skill_learned(
276 &rpg::Terms::skill_learned,
277 LDB_Reader::ChunkTerms::skill_learned,
278 "skill_learned",
279 1,
280 0
281);
282static TypedField<rpg::Terms, DBString> static_battle_start(
283 &rpg::Terms::battle_start,
284 LDB_Reader::ChunkTerms::battle_start,
285 "battle_start",
286 1,
287 1
288);
289static TypedField<rpg::Terms, DBString> static_miss(
290 &rpg::Terms::miss,
291 LDB_Reader::ChunkTerms::miss,
292 "miss",
293 1,
294 1
295);
296static TypedField<rpg::Terms, DBString> static_shop_greeting1(
297 &rpg::Terms::shop_greeting1,
298 LDB_Reader::ChunkTerms::shop_greeting1,
299 "shop_greeting1",
300 1,
301 0
302);
303static TypedField<rpg::Terms, DBString> static_shop_regreeting1(
304 &rpg::Terms::shop_regreeting1,
305 LDB_Reader::ChunkTerms::shop_regreeting1,
306 "shop_regreeting1",
307 1,
308 0
309);
310static TypedField<rpg::Terms, DBString> static_shop_buy1(
311 &rpg::Terms::shop_buy1,
312 LDB_Reader::ChunkTerms::shop_buy1,
313 "shop_buy1",
314 1,
315 0
316);
317static TypedField<rpg::Terms, DBString> static_shop_sell1(
318 &rpg::Terms::shop_sell1,
319 LDB_Reader::ChunkTerms::shop_sell1,
320 "shop_sell1",
321 1,
322 0
323);
324static TypedField<rpg::Terms, DBString> static_shop_leave1(
325 &rpg::Terms::shop_leave1,
326 LDB_Reader::ChunkTerms::shop_leave1,
327 "shop_leave1",
328 1,
329 0
330);
331static TypedField<rpg::Terms, DBString> static_shop_buy_select1(
332 &rpg::Terms::shop_buy_select1,
333 LDB_Reader::ChunkTerms::shop_buy_select1,
334 "shop_buy_select1",
335 1,
336 0
337);
338static TypedField<rpg::Terms, DBString> static_shop_buy_number1(
339 &rpg::Terms::shop_buy_number1,
340 LDB_Reader::ChunkTerms::shop_buy_number1,
341 "shop_buy_number1",
342 1,
343 0
344);
345static TypedField<rpg::Terms, DBString> static_shop_purchased1(
346 &rpg::Terms::shop_purchased1,
347 LDB_Reader::ChunkTerms::shop_purchased1,
348 "shop_purchased1",
349 1,
350 0
351);
352static TypedField<rpg::Terms, DBString> static_shop_sell_select1(
353 &rpg::Terms::shop_sell_select1,
354 LDB_Reader::ChunkTerms::shop_sell_select1,
355 "shop_sell_select1",
356 1,
357 0
358);
359static TypedField<rpg::Terms, DBString> static_shop_sell_number1(
360 &rpg::Terms::shop_sell_number1,
361 LDB_Reader::ChunkTerms::shop_sell_number1,
362 "shop_sell_number1",
363 1,
364 0
365);
366static TypedField<rpg::Terms, DBString> static_shop_sold1(
367 &rpg::Terms::shop_sold1,
368 LDB_Reader::ChunkTerms::shop_sold1,
369 "shop_sold1",
370 1,
371 0
372);
373static TypedField<rpg::Terms, DBString> static_shop_greeting2(
374 &rpg::Terms::shop_greeting2,
375 LDB_Reader::ChunkTerms::shop_greeting2,
376 "shop_greeting2",
377 1,
378 0
379);
380static TypedField<rpg::Terms, DBString> static_shop_regreeting2(
381 &rpg::Terms::shop_regreeting2,
382 LDB_Reader::ChunkTerms::shop_regreeting2,
383 "shop_regreeting2",
384 1,
385 0
386);
387static TypedField<rpg::Terms, DBString> static_shop_buy2(
388 &rpg::Terms::shop_buy2,
389 LDB_Reader::ChunkTerms::shop_buy2,
390 "shop_buy2",
391 1,
392 0
393);
394static TypedField<rpg::Terms, DBString> static_shop_sell2(
395 &rpg::Terms::shop_sell2,
396 LDB_Reader::ChunkTerms::shop_sell2,
397 "shop_sell2",
398 1,
399 0
400);
401static TypedField<rpg::Terms, DBString> static_shop_leave2(
402 &rpg::Terms::shop_leave2,
403 LDB_Reader::ChunkTerms::shop_leave2,
404 "shop_leave2",
405 1,
406 0
407);
408static TypedField<rpg::Terms, DBString> static_shop_buy_select2(
409 &rpg::Terms::shop_buy_select2,
410 LDB_Reader::ChunkTerms::shop_buy_select2,
411 "shop_buy_select2",
412 1,
413 0
414);
415static TypedField<rpg::Terms, DBString> static_shop_buy_number2(
416 &rpg::Terms::shop_buy_number2,
417 LDB_Reader::ChunkTerms::shop_buy_number2,
418 "shop_buy_number2",
419 1,
420 0
421);
422static TypedField<rpg::Terms, DBString> static_shop_purchased2(
423 &rpg::Terms::shop_purchased2,
424 LDB_Reader::ChunkTerms::shop_purchased2,
425 "shop_purchased2",
426 1,
427 0
428);
429static TypedField<rpg::Terms, DBString> static_shop_sell_select2(
430 &rpg::Terms::shop_sell_select2,
431 LDB_Reader::ChunkTerms::shop_sell_select2,
432 "shop_sell_select2",
433 1,
434 0
435);
436static TypedField<rpg::Terms, DBString> static_shop_sell_number2(
437 &rpg::Terms::shop_sell_number2,
438 LDB_Reader::ChunkTerms::shop_sell_number2,
439 "shop_sell_number2",
440 1,
441 0
442);
443static TypedField<rpg::Terms, DBString> static_shop_sold2(
444 &rpg::Terms::shop_sold2,
445 LDB_Reader::ChunkTerms::shop_sold2,
446 "shop_sold2",
447 1,
448 0
449);
450static TypedField<rpg::Terms, DBString> static_shop_greeting3(
451 &rpg::Terms::shop_greeting3,
452 LDB_Reader::ChunkTerms::shop_greeting3,
453 "shop_greeting3",
454 1,
455 0
456);
457static TypedField<rpg::Terms, DBString> static_shop_regreeting3(
458 &rpg::Terms::shop_regreeting3,
459 LDB_Reader::ChunkTerms::shop_regreeting3,
460 "shop_regreeting3",
461 1,
462 0
463);
464static TypedField<rpg::Terms, DBString> static_shop_buy3(
465 &rpg::Terms::shop_buy3,
466 LDB_Reader::ChunkTerms::shop_buy3,
467 "shop_buy3",
468 1,
469 0
470);
471static TypedField<rpg::Terms, DBString> static_shop_sell3(
472 &rpg::Terms::shop_sell3,
473 LDB_Reader::ChunkTerms::shop_sell3,
474 "shop_sell3",
475 1,
476 0
477);
478static TypedField<rpg::Terms, DBString> static_shop_leave3(
479 &rpg::Terms::shop_leave3,
480 LDB_Reader::ChunkTerms::shop_leave3,
481 "shop_leave3",
482 1,
483 0
484);
485static TypedField<rpg::Terms, DBString> static_shop_buy_select3(
486 &rpg::Terms::shop_buy_select3,
487 LDB_Reader::ChunkTerms::shop_buy_select3,
488 "shop_buy_select3",
489 1,
490 0
491);
492static TypedField<rpg::Terms, DBString> static_shop_buy_number3(
493 &rpg::Terms::shop_buy_number3,
494 LDB_Reader::ChunkTerms::shop_buy_number3,
495 "shop_buy_number3",
496 1,
497 0
498);
499static TypedField<rpg::Terms, DBString> static_shop_purchased3(
500 &rpg::Terms::shop_purchased3,
501 LDB_Reader::ChunkTerms::shop_purchased3,
502 "shop_purchased3",
503 1,
504 0
505);
506static TypedField<rpg::Terms, DBString> static_shop_sell_select3(
507 &rpg::Terms::shop_sell_select3,
508 LDB_Reader::ChunkTerms::shop_sell_select3,
509 "shop_sell_select3",
510 1,
511 0
512);
513static TypedField<rpg::Terms, DBString> static_shop_sell_number3(
514 &rpg::Terms::shop_sell_number3,
515 LDB_Reader::ChunkTerms::shop_sell_number3,
516 "shop_sell_number3",
517 1,
518 0
519);
520static TypedField<rpg::Terms, DBString> static_shop_sold3(
521 &rpg::Terms::shop_sold3,
522 LDB_Reader::ChunkTerms::shop_sold3,
523 "shop_sold3",
524 1,
525 0
526);
527static TypedField<rpg::Terms, DBString> static_inn_a_greeting_1(
528 &rpg::Terms::inn_a_greeting_1,
529 LDB_Reader::ChunkTerms::inn_a_greeting_1,
530 "inn_a_greeting_1",
531 1,
532 0
533);
534static TypedField<rpg::Terms, DBString> static_inn_a_greeting_2(
535 &rpg::Terms::inn_a_greeting_2,
536 LDB_Reader::ChunkTerms::inn_a_greeting_2,
537 "inn_a_greeting_2",
538 1,
539 0
540);
541static TypedField<rpg::Terms, DBString> static_inn_a_greeting_3(
542 &rpg::Terms::inn_a_greeting_3,
543 LDB_Reader::ChunkTerms::inn_a_greeting_3,
544 "inn_a_greeting_3",
545 1,
546 0
547);
548static TypedField<rpg::Terms, DBString> static_inn_a_accept(
549 &rpg::Terms::inn_a_accept,
550 LDB_Reader::ChunkTerms::inn_a_accept,
551 "inn_a_accept",
552 1,
553 0
554);
555static TypedField<rpg::Terms, DBString> static_inn_a_cancel(
556 &rpg::Terms::inn_a_cancel,
557 LDB_Reader::ChunkTerms::inn_a_cancel,
558 "inn_a_cancel",
559 1,
560 0
561);
562static TypedField<rpg::Terms, DBString> static_inn_b_greeting_1(
563 &rpg::Terms::inn_b_greeting_1,
564 LDB_Reader::ChunkTerms::inn_b_greeting_1,
565 "inn_b_greeting_1",
566 1,
567 0
568);
569static TypedField<rpg::Terms, DBString> static_inn_b_greeting_2(
570 &rpg::Terms::inn_b_greeting_2,
571 LDB_Reader::ChunkTerms::inn_b_greeting_2,
572 "inn_b_greeting_2",
573 1,
574 0
575);
576static TypedField<rpg::Terms, DBString> static_inn_b_greeting_3(
577 &rpg::Terms::inn_b_greeting_3,
578 LDB_Reader::ChunkTerms::inn_b_greeting_3,
579 "inn_b_greeting_3",
580 1,
581 0
582);
583static TypedField<rpg::Terms, DBString> static_inn_b_accept(
584 &rpg::Terms::inn_b_accept,
585 LDB_Reader::ChunkTerms::inn_b_accept,
586 "inn_b_accept",
587 1,
588 0
589);
590static TypedField<rpg::Terms, DBString> static_inn_b_cancel(
591 &rpg::Terms::inn_b_cancel,
592 LDB_Reader::ChunkTerms::inn_b_cancel,
593 "inn_b_cancel",
594 1,
595 0
596);
597static TypedField<rpg::Terms, DBString> static_possessed_items(
598 &rpg::Terms::possessed_items,
599 LDB_Reader::ChunkTerms::possessed_items,
600 "possessed_items",
601 1,
602 0
603);
604static TypedField<rpg::Terms, DBString> static_equipped_items(
605 &rpg::Terms::equipped_items,
606 LDB_Reader::ChunkTerms::equipped_items,
607 "equipped_items",
608 1,
609 0
610);
611static TypedField<rpg::Terms, DBString> static_gold(
612 &rpg::Terms::gold,
613 LDB_Reader::ChunkTerms::gold,
614 "gold",
615 1,
616 0
617);
618static TypedField<rpg::Terms, DBString> static_battle_fight(
619 &rpg::Terms::battle_fight,
620 LDB_Reader::ChunkTerms::battle_fight,
621 "battle_fight",
622 1,
623 0
624);
625static TypedField<rpg::Terms, DBString> static_battle_auto(
626 &rpg::Terms::battle_auto,
627 LDB_Reader::ChunkTerms::battle_auto,
628 "battle_auto",
629 1,
630 0
631);
632static TypedField<rpg::Terms, DBString> static_battle_escape(
633 &rpg::Terms::battle_escape,
634 LDB_Reader::ChunkTerms::battle_escape,
635 "battle_escape",
636 1,
637 0
638);
639static TypedField<rpg::Terms, DBString> static_command_attack(
640 &rpg::Terms::command_attack,
641 LDB_Reader::ChunkTerms::command_attack,
642 "command_attack",
643 1,
644 0
645);
646static TypedField<rpg::Terms, DBString> static_command_defend(
647 &rpg::Terms::command_defend,
648 LDB_Reader::ChunkTerms::command_defend,
649 "command_defend",
650 1,
651 0
652);
653static TypedField<rpg::Terms, DBString> static_command_item(
654 &rpg::Terms::command_item,
655 LDB_Reader::ChunkTerms::command_item,
656 "command_item",
657 1,
658 0
659);
660static TypedField<rpg::Terms, DBString> static_command_skill(
661 &rpg::Terms::command_skill,
662 LDB_Reader::ChunkTerms::command_skill,
663 "command_skill",
664 1,
665 0
666);
667static TypedField<rpg::Terms, DBString> static_menu_equipment(
668 &rpg::Terms::menu_equipment,
669 LDB_Reader::ChunkTerms::menu_equipment,
670 "menu_equipment",
671 1,
672 0
673);
674static TypedField<rpg::Terms, DBString> static_menu_save(
675 &rpg::Terms::menu_save,
676 LDB_Reader::ChunkTerms::menu_save,
677 "menu_save",
678 1,
679 0
680);
681static TypedField<rpg::Terms, DBString> static_menu_quit(
682 &rpg::Terms::menu_quit,
683 LDB_Reader::ChunkTerms::menu_quit,
684 "menu_quit",
685 1,
686 0
687);
688static TypedField<rpg::Terms, DBString> static_new_game(
689 &rpg::Terms::new_game,
690 LDB_Reader::ChunkTerms::new_game,
691 "new_game",
692 1,
693 0
694);
695static TypedField<rpg::Terms, DBString> static_load_game(
696 &rpg::Terms::load_game,
697 LDB_Reader::ChunkTerms::load_game,
698 "load_game",
699 1,
700 0
701);
702static TypedField<rpg::Terms, DBString> static_exit_game(
703 &rpg::Terms::exit_game,
704 LDB_Reader::ChunkTerms::exit_game,
705 "exit_game",
706 1,
707 0
708);
709static TypedField<rpg::Terms, DBString> static_status(
710 &rpg::Terms::status,
711 LDB_Reader::ChunkTerms::status,
712 "status",
713 1,
714 1
715);
716static TypedField<rpg::Terms, DBString> static_row(
717 &rpg::Terms::row,
718 LDB_Reader::ChunkTerms::row,
719 "row",
720 1,
721 1
722);
723static TypedField<rpg::Terms, DBString> static_order(
724 &rpg::Terms::order,
725 LDB_Reader::ChunkTerms::order,
726 "order",
727 1,
728 1
729);
730static TypedField<rpg::Terms, DBString> static_wait_on(
731 &rpg::Terms::wait_on,
732 LDB_Reader::ChunkTerms::wait_on,
733 "wait_on",
734 1,
735 1
736);
737static TypedField<rpg::Terms, DBString> static_wait_off(
738 &rpg::Terms::wait_off,
739 LDB_Reader::ChunkTerms::wait_off,
740 "wait_off",
741 1,
742 1
743);
744static TypedField<rpg::Terms, DBString> static_level(
745 &rpg::Terms::level,
746 LDB_Reader::ChunkTerms::level,
747 "level",
748 1,
749 0
750);
751static TypedField<rpg::Terms, DBString> static_health_points(
752 &rpg::Terms::health_points,
753 LDB_Reader::ChunkTerms::health_points,
754 "health_points",
755 1,
756 0
757);
758static TypedField<rpg::Terms, DBString> static_spirit_points(
759 &rpg::Terms::spirit_points,
760 LDB_Reader::ChunkTerms::spirit_points,
761 "spirit_points",
762 1,
763 0
764);
765static TypedField<rpg::Terms, DBString> static_normal_status(
766 &rpg::Terms::normal_status,
767 LDB_Reader::ChunkTerms::normal_status,
768 "normal_status",
769 1,
770 0
771);
772static TypedField<rpg::Terms, DBString> static_exp_short(
773 &rpg::Terms::exp_short,
774 LDB_Reader::ChunkTerms::exp_short,
775 "exp_short",
776 1,
777 0
778);
779static TypedField<rpg::Terms, DBString> static_lvl_short(
780 &rpg::Terms::lvl_short,
781 LDB_Reader::ChunkTerms::lvl_short,
782 "lvl_short",
783 1,
784 0
785);
786static TypedField<rpg::Terms, DBString> static_hp_short(
787 &rpg::Terms::hp_short,
788 LDB_Reader::ChunkTerms::hp_short,
789 "hp_short",
790 1,
791 0
792);
793static TypedField<rpg::Terms, DBString> static_sp_short(
794 &rpg::Terms::sp_short,
795 LDB_Reader::ChunkTerms::sp_short,
796 "sp_short",
797 1,
798 0
799);
800static TypedField<rpg::Terms, DBString> static_sp_cost(
801 &rpg::Terms::sp_cost,
802 LDB_Reader::ChunkTerms::sp_cost,
803 "sp_cost",
804 1,
805 0
806);
807static TypedField<rpg::Terms, DBString> static_attack(
808 &rpg::Terms::attack,
809 LDB_Reader::ChunkTerms::attack,
810 "attack",
811 1,
812 0
813);
814static TypedField<rpg::Terms, DBString> static_defense(
815 &rpg::Terms::defense,
816 LDB_Reader::ChunkTerms::defense,
817 "defense",
818 1,
819 0
820);
821static TypedField<rpg::Terms, DBString> static_spirit(
822 &rpg::Terms::spirit,
823 LDB_Reader::ChunkTerms::spirit,
824 "spirit",
825 1,
826 0
827);
828static TypedField<rpg::Terms, DBString> static_agility(
829 &rpg::Terms::agility,
830 LDB_Reader::ChunkTerms::agility,
831 "agility",
832 1,
833 0
834);
835static TypedField<rpg::Terms, DBString> static_weapon(
836 &rpg::Terms::weapon,
837 LDB_Reader::ChunkTerms::weapon,
838 "weapon",
839 1,
840 0
841);
842static TypedField<rpg::Terms, DBString> static_shield(
843 &rpg::Terms::shield,
844 LDB_Reader::ChunkTerms::shield,
845 "shield",
846 1,
847 0
848);
849static TypedField<rpg::Terms, DBString> static_armor(
850 &rpg::Terms::armor,
851 LDB_Reader::ChunkTerms::armor,
852 "armor",
853 1,
854 0
855);
856static TypedField<rpg::Terms, DBString> static_helmet(
857 &rpg::Terms::helmet,
858 LDB_Reader::ChunkTerms::helmet,
859 "helmet",
860 1,
861 0
862);
863static TypedField<rpg::Terms, DBString> static_accessory(
864 &rpg::Terms::accessory,
865 LDB_Reader::ChunkTerms::accessory,
866 "accessory",
867 1,
868 0
869);
870static TypedField<rpg::Terms, DBString> static_save_game_message(
871 &rpg::Terms::save_game_message,
872 LDB_Reader::ChunkTerms::save_game_message,
873 "save_game_message",
874 1,
875 0
876);
877static TypedField<rpg::Terms, DBString> static_load_game_message(
878 &rpg::Terms::load_game_message,
879 LDB_Reader::ChunkTerms::load_game_message,
880 "load_game_message",
881 1,
882 0
883);
884static TypedField<rpg::Terms, DBString> static_file(
885 &rpg::Terms::file,
886 LDB_Reader::ChunkTerms::file,
887 "file",
888 1,
889 0
890);
891static TypedField<rpg::Terms, DBString> static_exit_game_message(
892 &rpg::Terms::exit_game_message,
893 LDB_Reader::ChunkTerms::exit_game_message,
894 "exit_game_message",
895 1,
896 0
897);
898static TypedField<rpg::Terms, DBString> static_yes(
899 &rpg::Terms::yes,
900 LDB_Reader::ChunkTerms::yes,
901 "yes",
902 1,
903 0
904);
905static TypedField<rpg::Terms, DBString> static_no(
906 &rpg::Terms::no,
907 LDB_Reader::ChunkTerms::no,
908 "no",
909 1,
910 0
911);
912static TypedField<rpg::Terms, DBString> static_easyrpg_item_number_separator(
913 &rpg::Terms::easyrpg_item_number_separator,
914 LDB_Reader::ChunkTerms::easyrpg_item_number_separator,
915 "easyrpg_item_number_separator",
916 0,
917 0
918);
919static TypedField<rpg::Terms, DBString> static_easyrpg_skill_cost_separator(
920 &rpg::Terms::easyrpg_skill_cost_separator,
921 LDB_Reader::ChunkTerms::easyrpg_skill_cost_separator,
922 "easyrpg_skill_cost_separator",
923 0,
924 0
925);
926static TypedField<rpg::Terms, DBString> static_easyrpg_equipment_arrow(
927 &rpg::Terms::easyrpg_equipment_arrow,
928 LDB_Reader::ChunkTerms::easyrpg_equipment_arrow,
929 "easyrpg_equipment_arrow",
930 0,
931 0
932);
933static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_name(
934 &rpg::Terms::easyrpg_status_scene_name,
935 LDB_Reader::ChunkTerms::easyrpg_status_scene_name,
936 "easyrpg_status_scene_name",
937 0,
938 1
939);
940static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_class(
941 &rpg::Terms::easyrpg_status_scene_class,
942 LDB_Reader::ChunkTerms::easyrpg_status_scene_class,
943 "easyrpg_status_scene_class",
944 0,
945 1
946);
947static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_title(
948 &rpg::Terms::easyrpg_status_scene_title,
949 LDB_Reader::ChunkTerms::easyrpg_status_scene_title,
950 "easyrpg_status_scene_title",
951 0,
952 1
953);
954static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_condition(
955 &rpg::Terms::easyrpg_status_scene_condition,
956 LDB_Reader::ChunkTerms::easyrpg_status_scene_condition,
957 "easyrpg_status_scene_condition",
958 0,
959 1
960);
961static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_front(
962 &rpg::Terms::easyrpg_status_scene_front,
963 LDB_Reader::ChunkTerms::easyrpg_status_scene_front,
964 "easyrpg_status_scene_front",
965 0,
966 1
967);
968static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_back(
969 &rpg::Terms::easyrpg_status_scene_back,
970 LDB_Reader::ChunkTerms::easyrpg_status_scene_back,
971 "easyrpg_status_scene_back",
972 0,
973 1
974);
975static TypedField<rpg::Terms, DBString> static_easyrpg_order_scene_confirm(
976 &rpg::Terms::easyrpg_order_scene_confirm,
977 LDB_Reader::ChunkTerms::easyrpg_order_scene_confirm,
978 "easyrpg_order_scene_confirm",
979 0,
980 1
981);
982static TypedField<rpg::Terms, DBString> static_easyrpg_order_scene_redo(
983 &rpg::Terms::easyrpg_order_scene_redo,
984 LDB_Reader::ChunkTerms::easyrpg_order_scene_redo,
985 "easyrpg_order_scene_redo",
986 0,
987 1
988);
989static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_double_attack(
990 &rpg::Terms::easyrpg_battle2k3_double_attack,
991 LDB_Reader::ChunkTerms::easyrpg_battle2k3_double_attack,
992 "easyrpg_battle2k3_double_attack",
993 0,
994 1
995);
996static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_defend(
997 &rpg::Terms::easyrpg_battle2k3_defend,
998 LDB_Reader::ChunkTerms::easyrpg_battle2k3_defend,
999 "easyrpg_battle2k3_defend",
1000 0,
1001 1
1002);
1003static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_observe(
1004 &rpg::Terms::easyrpg_battle2k3_observe,
1005 LDB_Reader::ChunkTerms::easyrpg_battle2k3_observe,
1006 "easyrpg_battle2k3_observe",
1007 0,
1008 1
1009);
1010static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_charge(
1011 &rpg::Terms::easyrpg_battle2k3_charge,
1012 LDB_Reader::ChunkTerms::easyrpg_battle2k3_charge,
1013 "easyrpg_battle2k3_charge",
1014 0,
1015 1
1016);
1017static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_selfdestruct(
1018 &rpg::Terms::easyrpg_battle2k3_selfdestruct,
1019 LDB_Reader::ChunkTerms::easyrpg_battle2k3_selfdestruct,
1020 "easyrpg_battle2k3_selfdestruct",
1021 0,
1022 1
1023);
1024static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_escape(
1025 &rpg::Terms::easyrpg_battle2k3_escape,
1026 LDB_Reader::ChunkTerms::easyrpg_battle2k3_escape,
1027 "easyrpg_battle2k3_escape",
1028 0,
1029 1
1030);
1031static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_special_combat_back(
1032 &rpg::Terms::easyrpg_battle2k3_special_combat_back,
1033 LDB_Reader::ChunkTerms::easyrpg_battle2k3_special_combat_back,
1034 "easyrpg_battle2k3_special_combat_back",
1035 0,
1036 1
1037);
1038static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_skill(
1039 &rpg::Terms::easyrpg_battle2k3_skill,
1040 LDB_Reader::ChunkTerms::easyrpg_battle2k3_skill,
1041 "easyrpg_battle2k3_skill",
1042 0,
1043 1
1044);
1045static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_item(
1046 &rpg::Terms::easyrpg_battle2k3_item,
1047 LDB_Reader::ChunkTerms::easyrpg_battle2k3_item,
1048 "easyrpg_battle2k3_item",
1049 0,
1050 1
1051);
1052
1053
1054template <>
1056 &static_encounter,
1057 &static_special_combat,
1058 &static_escape_success,
1059 &static_escape_failure,
1060 &static_victory,
1061 &static_defeat,
1062 &static_exp_received,
1063 &static_gold_recieved_a,
1064 &static_gold_recieved_b,
1065 &static_item_recieved,
1066 &static_attacking,
1067 &static_enemy_critical,
1068 &static_actor_critical,
1069 &static_defending,
1070 &static_observing,
1071 &static_focus,
1072 &static_autodestruction,
1073 &static_enemy_escape,
1074 &static_enemy_transform,
1075 &static_enemy_damaged,
1076 &static_enemy_undamaged,
1077 &static_actor_damaged,
1078 &static_actor_undamaged,
1079 &static_skill_failure_a,
1080 &static_skill_failure_b,
1081 &static_skill_failure_c,
1082 &static_dodge,
1083 &static_use_item,
1084 &static_hp_recovery,
1085 &static_parameter_increase,
1086 &static_parameter_decrease,
1087 &static_enemy_hp_absorbed,
1088 &static_actor_hp_absorbed,
1089 &static_resistance_increase,
1090 &static_resistance_decrease,
1091 &static_level_up,
1092 &static_skill_learned,
1093 &static_battle_start,
1094 &static_miss,
1095 &static_shop_greeting1,
1096 &static_shop_regreeting1,
1097 &static_shop_buy1,
1098 &static_shop_sell1,
1099 &static_shop_leave1,
1100 &static_shop_buy_select1,
1101 &static_shop_buy_number1,
1102 &static_shop_purchased1,
1103 &static_shop_sell_select1,
1104 &static_shop_sell_number1,
1105 &static_shop_sold1,
1106 &static_shop_greeting2,
1107 &static_shop_regreeting2,
1108 &static_shop_buy2,
1109 &static_shop_sell2,
1110 &static_shop_leave2,
1111 &static_shop_buy_select2,
1112 &static_shop_buy_number2,
1113 &static_shop_purchased2,
1114 &static_shop_sell_select2,
1115 &static_shop_sell_number2,
1116 &static_shop_sold2,
1117 &static_shop_greeting3,
1118 &static_shop_regreeting3,
1119 &static_shop_buy3,
1120 &static_shop_sell3,
1121 &static_shop_leave3,
1122 &static_shop_buy_select3,
1123 &static_shop_buy_number3,
1124 &static_shop_purchased3,
1125 &static_shop_sell_select3,
1126 &static_shop_sell_number3,
1127 &static_shop_sold3,
1128 &static_inn_a_greeting_1,
1129 &static_inn_a_greeting_2,
1130 &static_inn_a_greeting_3,
1131 &static_inn_a_accept,
1132 &static_inn_a_cancel,
1133 &static_inn_b_greeting_1,
1134 &static_inn_b_greeting_2,
1135 &static_inn_b_greeting_3,
1136 &static_inn_b_accept,
1137 &static_inn_b_cancel,
1138 &static_possessed_items,
1139 &static_equipped_items,
1140 &static_gold,
1141 &static_battle_fight,
1142 &static_battle_auto,
1143 &static_battle_escape,
1144 &static_command_attack,
1145 &static_command_defend,
1146 &static_command_item,
1147 &static_command_skill,
1148 &static_menu_equipment,
1149 &static_menu_save,
1150 &static_menu_quit,
1151 &static_new_game,
1152 &static_load_game,
1153 &static_exit_game,
1154 &static_status,
1155 &static_row,
1156 &static_order,
1157 &static_wait_on,
1158 &static_wait_off,
1159 &static_level,
1160 &static_health_points,
1161 &static_spirit_points,
1162 &static_normal_status,
1163 &static_exp_short,
1164 &static_lvl_short,
1165 &static_hp_short,
1166 &static_sp_short,
1167 &static_sp_cost,
1168 &static_attack,
1169 &static_defense,
1170 &static_spirit,
1171 &static_agility,
1172 &static_weapon,
1173 &static_shield,
1174 &static_armor,
1175 &static_helmet,
1176 &static_accessory,
1177 &static_save_game_message,
1178 &static_load_game_message,
1179 &static_file,
1180 &static_exit_game_message,
1181 &static_yes,
1182 &static_no,
1183 &static_easyrpg_item_number_separator,
1184 &static_easyrpg_skill_cost_separator,
1185 &static_easyrpg_equipment_arrow,
1186 &static_easyrpg_status_scene_name,
1187 &static_easyrpg_status_scene_class,
1188 &static_easyrpg_status_scene_title,
1189 &static_easyrpg_status_scene_condition,
1190 &static_easyrpg_status_scene_front,
1191 &static_easyrpg_status_scene_back,
1192 &static_easyrpg_order_scene_confirm,
1193 &static_easyrpg_order_scene_redo,
1194 &static_easyrpg_battle2k3_double_attack,
1195 &static_easyrpg_battle2k3_defend,
1196 &static_easyrpg_battle2k3_observe,
1197 &static_easyrpg_battle2k3_charge,
1198 &static_easyrpg_battle2k3_selfdestruct,
1199 &static_easyrpg_battle2k3_escape,
1200 &static_easyrpg_battle2k3_special_combat_back,
1201 &static_easyrpg_battle2k3_skill,
1202 &static_easyrpg_battle2k3_item,
1203 NULL
1204};
1205
1206template class Struct<rpg::Terms>;
1207
1208} //namespace lcf